Benefits of VR for Seniors

Benefits of VR for Seniors

Virtual Reality in Therapeutic Recreation

The use of virtual reality has come a long way since first iterations in the 1960s. Nowadays it has become widely available and scientifically proven to be not only enjoyable but beneficial, particularly with the elderly population.

Through our own experience in the aged care sector, diversional and reactional therapies have shown to be beneficial by restoring, remediating and rehabilitating a person’s level of functioning and independence in life and thus, improving health, wellness and an overall quality of life. However, this is not always possible with all people. Those experiencing compromised mobility or those who for any reason cannot interact with the outside world cannot fully partake in this therapeutic recreation.

Our solution to this problem is virtual reality (VR). By providing a large demographic with the resources to partake in recreational therapy without needing the physical ability usually required to participate in hands on activities, VR removes the barriers preventing many elderly people from participating in therapeutic recreational activities. Not only does VR allow for the user to experience things they’ve never seen before, but also can be used to improve cognitive function and problem-solving skills (Hwang & Lee, 2017). This is achieved through the variety of applications that can be used with VR devices. Furthermore, maintaining and further developing these skills can aid in the prevention or delay of things such as dementia through the long-term potentiation (LTP) that takes place during learning. LTP has shown to have a positive effect on neuronal tissue, and therefore aiding in the prevention of dementia (Youssef & Addae, 2002).

Additionally, many recent studies have been conducted into how virtual reality can be beneficial in the training of motor control in the elderly (de Bruin, Schoene, Pichierri, & Smith, 2010). This is done through the indoor activities taking place using VR, which resulted in an increase in positive perception on physical activity as a whole. The VR activities conducted had a positive influence on posture control through the development and maintenance of balance and orientation (Hwang & Lee, 2017).

The combination of game-like exercises and cognitive challenges are not only enjoyable but also have their place in increasing physical activity levels in the elderly population as well as improving cognitive function and motor skills in recent scientific studies, however there would need to be more definitive studies undertaken to further substantiate these results.

If you want to learn more about how to maximise these benefits, read our post on How to Maximise the benefits of VR for Seniors

Daniel Gray

Aged Care Virtual Reality

Reference:

de Bruin, E. D., Schoene, D., Pichierri, G., & Smith, S. T. (2010). Use of virtual reality technique for the training of motor control in the elderly. Zeitschrift Für Gerontologie Und Geriatrie, 43(4), 229–234. https://doi.org/10.1007/s00391-010-0124-7

Hwang, J., & Lee, S. (2017). The effect of virtual reality program on the cognitive function and balance of the people with mild cognitive impairment. Journal of Physical Therapy Science, 29(8), 1283–1286. https://doi.org/10.1589/jpts.29.1283

Youssef, F. F., & Addae, J. I. (2002). Learning may provide neuroprotection against dementia. The West Indian Medical Journal, 51(3), 143–147. Retrieved from http://www.ncbi.nlm.nih.gov/pubmed/12501538

New work from Rendever

Rendever has been doing some great work in the Senior, Healthcare and Virtual Reality space.

Bringing Virtual Reality experiences to Elder Care facilities, Senior Living and Families, Rendever has been proving to Significantly improve the lives of seniors across America.

If you’re in their local area we suggest getting in touch with them to find out more at http://rendever.com

 



Virtual Reality Program for Seniors – BettVR with Age

Check out this great article from Wired showing whats possible with Virtual Reality.

Featuring the great work from BettVR with Age

This article follows the story of Craig Palmer. He hasn’t left his apartment in Manhattan for around 4 years, however with the usef VR he is able to travel the world and most importantly visit his favourite location of Broadway. Having been a singer and actor most of his career he can now virtually stroll the streets of broadway and see a show. Read more at https://www.wired.com/2017/04/vr-for-seniors/

GETTY IMAGES

https://www.wired.com/2017/04/vr-for-seniors/